Making Of: Ten Million Chess Openings

Whenever I share something I make, I get a lot of emails and comments, mostly asking: “how did you make this?” The honest answer is usually “slowly, and with a lot of fiddling”. This blog is open-source, the only common tool I use is d3, and mountains of custom code. But no, I can’t help you with tech support on this repo. Most are disheartened when they hear this; they want to hear there’s some magic software that can just do it (and nowadays there just might be, with the proliferation of AI tools, that’s another post).